When used effectively, video is a powerful
technology for learning. Researchers can examine videotapes to learn about patterns
of classroom interaction. Given the range of seeing outcomes and possible video
techniques, how can designers know whether their video has been successful? A recognition
paradigm is the least demanding way to test for familiarity. One might show
pictures or video clips and asks people to select the ones they recognize.
People, however, are very good at recognizing images (Shepard, 1967), so this
can be made a more sensitive measure by showing things at a different angle or
setting.
Relative novices produce learning-relevant
videos with more visual appeal and information than they could prepare given
months of computer programming.
To design an effective video, it is important to
have a clear target, so in our discussion, we describe some important findings
about learning and how to promote and measure it.
Video is a valuable technical tool that allows
students to educate their perception, because people tend to assimilate what is
familiar rather than accommodate to new subtleties. Therefore, learning to
discern often requires special provisions to help people notice
http://aaalab.stanford.edu/papers/Designed_Video_for_Learning.pdf
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